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Blender Practice
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(Preview)
Been pushing a little pebble up the Blender hill and have made some progress... A medieval lantern from the other side Unwrapping UV's is still very problematic for me. But for the time being getting the meshing sorted is a small milestone. And some really simple stuff that has no texturing aspect - A...
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Achernar
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617
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119187
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UDK Merentoth [WIP]
(Preview)
Yup, my first actual UDK project. Im trying to mix Epic assets and my own to see what I can create in a timestamp of spending maximum of 2 weeks on this project. Pure for my own learning experience. The village of Merentoth is set in the mountains and I'm aiming to project a sort of Medieval / Skyrim kind of...
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DarK
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5
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4577
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CTF-Aquamonium [WIP]
(Preview)
Hey everyone, so I recently started on a larger underwater CTF map in Low Poly style. For this map, I had the idea to build a large underwater facility in a somewhat darker scene in terms of lightning, PP, and textures, build upon a large Coral Reef. Creating an unique sense of darker lightning along sid...
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DarK
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6
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4422
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Comming soon!
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(Preview)
We at Unreal Old Friends all came together due to a love of modding for Unreal Tournament 3! To this day we're still supporting Unreal Tournament 3, putting our artistic talents to good use! Here's a teaser thread at what to expect from us, for UT3, in 2013! More updates on this thread comming soon...
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Lord_PorkSword
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51
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17641
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UT Armor Spawn Indicator HUD (WIP)
(Preview)
For a learning project I have set up for myself, I'm trying to create my first HUD through Canvas/Scaleform FX in UnrealScript. I'm currently working on the source code, which will kind of large, so this will probably take some more time. I'll keep posting on the progress and various skins I'm working...
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DarK
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0
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3879
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CTF-Dutchees (UPDATE 29-7) [iAMgaming CTF Tourney pool map!]
(Preview)
Name: Dutchees Playercount: 8-10 Style: HOLP (BSP map with little Static meshes) Theme: Holland :D New medium sized Holland themed CTF map. Building through the standards of HOLP, aiming for another hardcore yet very clean looking map. The layout is done and complete. Its just a matter of texturiz...
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DarK
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8
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7609
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