All bench that as been made since 1 years about the correct amount of memory needed for the latest games in 1680*1050 & more is around 640 MB to 800 MB. Higher VRAM than 1 GB is completely useless for games.
An advice from a tech, more than 1 GB is good only for CAD CAO/DAO or pro apps like Catia, LightWave & such so don't waste your money on useless hardware m8. 1 GB is more than enough for now
Also I would wait for the 69xx series which is supposed to be out in the coming weeks
-- Edited by stevelois on Thursday 18th of November 2010 12:58:37 AM
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Stevie's corner A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4.
Steve is correct, 1gig of memory on a card is fine for any modern game. Also remember in SLI(probably CF as well) setups only the memory on the primary card is used! So even though you have 2 1gig cards only 1gig on the primary card will be used.
Problem wth dual card solutions is that there will be lag if the memory on the second card is used as it's pulled across the bridge into the primary card and then out to the display. I could be wrong with that but I suspect that's what only the primary card memory is used.
470 n 6870 are roughly on par with each other. 470 has physx whereas I think the 6870 is slightly cheaper. Let us know what card you get and how it runs!
maybe try reinstalling the drivers, or the previous driver and see if this resolves the issue? Also, did you uninstall the nvidia drivers for your previous card?
It might help to check the system logs and see if there's an entry for whatever is halting the shutdown process by not closing properly.
i m in the pc buisness tooo theses days, discontruction/reconstruction games...quite find the guilty part....still 2 possibilities...no more bsod tough...and finally got ma oc how i wanted :p i hope u ll find the fix soon too
I tried that benchmark prog as well..didn't get far as it's somehow killed my UT3 install... Looks like either a reinstall or I'll copy across from tha kids PC...
@mick:...???!!!how?...srry to hear that bro, it work like a charm here,i tryed it on all my diff rigs since 1.5 year without any problem did u fix it or u had to reinstall all?
Just done some searching on Epic and found that someone was having the exact same crashing issues as me. Epic Thread
This line in his logs is exactly the same as mine "CxxThrowException() Address = 0x723c8e69 (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a 1e18e3b_8.0.50727.762_none_10b2f55f9bffb8f8\MSVCR8 0.dll]"
Fortunately they've claimed moving everything out of the unpublished folder works....here's hoping I can keep my maps intact....
-- Edited by Lord_PorkSword on Monday 29th of November 2010 12:29:30 AM
All working again now! One of the ini files under the config directory must have changed. I was able to reinstate everything, including any mod ini's, and I'm up and running!
All working again now! One of the ini files under the config directory must have changed. I was able to reinstate everything, including any mod ini's, and I'm up and running!
Woah I think the PhysX is conflicting with ATI drivers I had a big crash with GTA IV everything went black music stoped had to do a forced shutdown annd restart.
hey mate, it s always recommended to do a fresh Windows install when u moove from ati to nvidia (or from nvidia to ati :p) to prevent thoses kind of things... dont feel alone bro ; it s my 8th OS install in 3 days here to manage thoses drivers affairs & uncompatibilities (ATI, Nvidia & LucidHydra....) if the first installs was bugged like hell i must admit the the 8 th is quite perfect now ...just need to figure how work this hydra thing but it finally installed each install helps u to understand what is wrong or not :p