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Post Info TOPIC: Ground Fog Volumetric


French cat under acid

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Ground Fog Volumetric
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Hi mates,
just to show you what I'm working on.

I alway find the stock height fog not enough realistic so I have try to obtain a better result and I think I'm close to what I want, I have create a sheet under 3dsmax, put a deformation on it, create a fog material and this is the result so far :

screenshot00349.jpg

Of course, all that stuff is animated (sheet + material) and give a "wave" fog feeling.



-- Edited by NOVA on Sunday 3rd of January 2010 04:43:56 PM

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...ǝp¡s ɹǝɥʇo ǝɥʇ uo

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that s exactly the kind of stuff i m looking for...

the fog volume u ve done here is really better than the stock one and it will fit like a glove at the bottom of peak rock


thx for sharing mate :)



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French cat under acid

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Bl!tz wrote:
that s exactly the kind of stuff i m looking for...

the fog volume u ve done here is really better than the stock one and it will fit like a glove at the bottom of peak rock

thx for sharing mate :)



Great, actually it's just a test, I don't have project to put that stuff on it so if you need it on Peak, no problem mate ;)

 



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...ǝp¡s ɹǝɥʇo ǝɥʇ uo

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lol... is it the one u have use on the picts with rocks on peak thread?...if yes......double wow! it have multi uses :p

u will laugh i just discovered yesterday that there was a way to build ur own textures from the ed..... i always though i had to import em from another program.....each day i m more impressed and surprised ....that ut3 ed is free...or quite free....UNCREDIBLE !

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French cat under acid

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Bl!tz wrote:
lol... is it the one u have use on the picts with rocks on peak thread?...if yes......double wow! it have multi uses :p


yep ;)

 



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...

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That was the kind of effect I would had to add in Nano few months ago in the shieldbelt room !

Great work so far my cousin & even if it,s not finished, it already look very nice ;)

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