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[WIP] Laboratory/Library Level
(Preview)
Another scene I've been working on every now and then over the past few month. Reference concept art
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[WIP] Desert Environment
(Preview)
Hi mates, trying something different this time. I'm working from this Uncharted 3 concept art by Robh Ruppel: http://gamersblock.net/gamefluid/?p=3520 Since this is a wip thread I'll post step by step screens from beginning to completion. This is the first time I'm doing this kind of work. So i...
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UDK Project: Benchmark
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1 2
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(Preview)
Hi guys, some weeks ago I got the idea of making an owm udk based project. In contrast to the majority of such projects, which are usually games or showcases, I decided to join 2 fields of my interest and making a benchmark. Primary objective is to create a level that provides very good visuals - this incl...
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Import animation
(Preview)
Do you know if it will be possible to import animation from a game based on Unreal Engine 2.5 ? The animation I need are stored on .ukx packages, how can I import it on UDK ?
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Showcase
(Preview)
It's a video made by Elude on the UDK, it's just awesome !
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Parallax Occlusion Mapping (POM)
(Preview)
Bump mapping(parallax mapping) is a common technic to give materials a more realistic look. Even though it is cheap performance wise it just creates a pseudo 3D look. Looking from a small angle reveals that the surface is still flat. Besides it is possible to create parallax occlusion materials wit...
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News features in UDK
(Preview)
Ok, so in this section I will show you some of the news cool stuffs appeared in the UDK. feel free to put your own stuffs too ;) I will try to updade that post each time I discover something new ;) I precise this will be a quick view of the news features, not a tutorials. 1-Light Shaft this stuff is not a new acto...
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