Name: Game Speed Compensator Author: Sly. Version: Beta 1 Description:
BETA 1 - This mutator is intended to be used with the Game Speed mutator. It will speed up or slow down your character movement to compensate for the slower or faster passing of time, depending on Game Speed's settings. For this, simply add the same value into the mutator's textfield as you did in Game Speed mutator and it will neutralize the effect of too slow or too fast movement for you. Have fun, Sly.
Known Bugs: The lowest limit you are allowed to set in this mutator is 0.2 as the game will hang up and crash when dodging if it is below 0.2. Due to this, you won't be able to input anything below 0.2.
Comment: This is my first mutator and there are probably better ways to do this, however, I wanted to create this mutator for practice reasons as I intended to learn Unreal Script sooner or later anyway.
If I get better at this, I might try to modify the firing rate and projectile speeds for the player as well. I am not aware of a possibility to fix the too low or too high gravity when using this mutator with altered game speed though. The air control of the player pawn gets altered too, since the movement was quite restricted when playing at a low speed.
If you want to modify the mutator, feel free to, just make sure to credit me when uploading it and don't forget to change the version number to avoid possible version mismatches.
It was really fun to create this, so I might do more stuff in UScript in the future. Witness my coding sins!