Members Login
Username 
 
Password 
    Remember Me  
Post Info TOPIC: TerreSculptor


calculating Pi by hand

Status: Offline
Posts: 768
Date:
TerreSculptor
Permalink  
 


 Hi all,

I just want to recommend TerreSculptor, a terrain creating/editing software.

It does support various file formats, including unreal g16 which allows to import heightmaps for UT3 terrains.

 

Homepage: http://www.lilchips.com/hmes.htm

Download: http://www.lilchips.com/hmesbeta.htm

 

Here's a quick UT3 example:

tsterrain_00100pgf.jpg



__________________

Blog

Nichts wäret ewiglich, nur die Natur bleibt bestehen.



...ǝp¡s ɹǝɥʇo ǝɥʇ uo

Status: Offline
Posts: 4290
Date:
Permalink  
 

awesome example mate...and lol @ your comment about "keeping their site uptodate" on FB

__________________


AMD RYZEN 7 1800x@ 4.0ghz-MSI X370 PRO CARBON-MSI RTX2070SuperGamingX Trio-Corsair Vengeance DDR4 16GB-SAMSUNG 850Evo-LOGITECH G19-MSI DS300 & HX1200i-COOLERMASTER HAF Stacker915R/935/915F-Custom Loop



...

Status: Offline
Posts: 4235
Date:
Permalink  
 

One of the co-founder of "lilchips" is DGUnreal, a well know UT mapper & he told me few years ago his team was working on some specific dev tools for gaming. I'm happy to see it as turned out that way, it look damn awesome !

__________________

Stevie's corner
A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4.



calculating Pi by hand

Status: Offline
Posts: 768
Date:
Permalink  
 

Yes, he is quite active on UDK forums these day. Whenever a quesion about terrain/landscape pops up he's likely givin good advices and profound information.

Terresculptor is in pre-beta phase since 2011, so I'm quite late with this thread :p

__________________

Blog

Nichts wäret ewiglich, nur die Natur bleibt bestehen.



...

Status: Offline
Posts: 4235
Date:
Permalink  
 

So, he hasn't change a bit. When he was making maps & someone asked a question, he provide very detailed & accurate answer. Same for his other threads like his tutorials. If I remember correctly, he was also include in Epic UE beta testers so he had all private UT3 / UDK builds at the time. Dunno if it's like that today but I'm not surprise he still in the game :)

Beta programs can stay in beta stage for a long time lol.

__________________

Stevie's corner
A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4.

Page 1 of 1  sorted by
 
Quick Reply

Please log in to post quick replies.



Create your own FREE Forum
Report Abuse
Powered by ActiveBoard