Merry Christmas!
Author's Comment:
I know, it's belated, but I have encountered quite a few issues.
I wanted to have a map done in the week before christmas, but unfortunately the original idea and project was bugged (maybe I'll realize it for next year) and I had some troubles in this one with the tubes. Actually, this map was a back-up plan which I started developing on the night of the 23rd.
You can still play it next year as it is not only made for christmas 2012, so I guess it's not that bad after all.
The focus on the map is on fast gameplay with unaltered pawns (in size, speed, etc.) and unaltered gravity (low gravity not recommended). It plays well with the famous Ballistic Weapons mod though.
You may wonder why there is only "CHRISTMAS" and not "MERRY CHRISTMAS" in the map. Well, there is no universe anymore after all. Would you call that a nice christmas?
Furthermore, I have put two secrets/eastereggs (or chocolate santas?) into this map. If you cannot find the second one but are curious what it is, I recommend to play the map with Wormbo's "Christmas Decorations" mutator/server actor enabled.
In case you do not have it, you can download it here.
Warning: May cause motion sickness or confusion.
Warning: Map title (ingame) contains mature language.
Description:
IT'S CHRISTMAS - IN SPAAAAACE! Or something. Kinda lacks space, so I guess... anti-space then? Because you know, the universe somehow ended on 12-21-12 (NOT). Whatever... But it's fun. Well, you get the idea. Merry Christmas!
Screenshots:
Video:
If you were wondering how my beta tests look like, here you go:
This video gives a good impression of the pace (recorded by Cøi, Riker was the only bot in this match, 3 players in total).
Credits go to:
Baryonyx, 100GPing100 and Cøi for beta-testing and motivating me to finish it even though I was too late and Alonus for helping me to fix two bugs (selecting JumpPads crashed the editor and he pointed out the TerminalVelocity setting which was essential for fixing the tubes in the end, without his help it would have taken longer to release it).
Epic Games for the Unreal franchise, the engine and editor and all these great assets I can work with.
Digital Extremes for their contribution to this UT game.
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IMPORTANT:
You must not sell this map!
You may upload this map on other pages/mirror it but you must leave the archive intact.
You may not modify or use the map as a base for other maps without my explicit permission. Please take your time to contact me on any of the forums listed below.
You can contact me on the Epic Games forum, UTzone.de, unrealed.info, Unreal Old Friends and Old Unreal either through PM or by posting in the release thread of the map.
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Download Me! (Mediafire link)
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I hope you can enjoy it nonetheless.
And have a nice 2013 (or not, since there is no universe... obviously)!
Sly.