Superb meshing on this one Foufoune! Good job!!! I can understand why it's called Sprinta. The action is quik and can get rather intense on this map! Flag caps happen quite frequently driving up the intensity, especially if you're holding the enemy flag! CTF works very well for the simple layout on this! Bots are killer on Adept for this one!
I have only one suggestion and that is to lower the volume on the fluro lights as they felt a little too loud, however apart from that I had no complaints!
Obviously another urban-themed Sprinta and I like the surrounding city, interesting ceiling (which makes for a different skybox), moving banners/posters, selection of textures/meshes, and good lighting/shadows. The classic gameplay is still there and the bots may be a bit too easy. Better bot pathing and possible weapon/item placement examination might make this map better, but not sure what else might be wrong with it except for getting the in-game preview shot in there for final version.;)
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