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Post Info TOPIC: Duplicate custom content from uncooked map to another


French cat under acid

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Duplicate custom content from uncooked map to another
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So you want this cool custom mesh (in our case the fog sheet) from an uncooked map on your own map, but how ?


1-Open the generic browser and check the box "Show All Resource  Type"

2-find the map package where is stocked the mesh and its material (in our case, the map is named DM-Tuto-Duplicate)

tuto01a.jpg




To copy (duplicate) stuffs on your own map, you have to use a "temporary" package.

So first step is to identify all you need for the custom content you want in your map (in our case, we need the mesh "FogSheet-SM", it's material "FogSheet-M" and all the textures involved on the material (in our case, just one, "FogTex")

Start by make a right clic on the texture and choose the "duplicate" option (1)
tuto02a.jpg



1-In the pop-up window, put a name (in our case "temp") in the line "package"
2-choose a new name or let the same

tuto03a.jpg


Do the same operation for the material and the mesh

Now, as you can see below, a new package is appeared on the generic browser, named "temp", it's the temporary package, with all stuff you need to re-create the mesh fog on your map.
tuto04a.jpg



But before save the package, you have to change on the material all textures involved by the one on the "temp" package.

Open the material, you can see below the texture node refer to a texture from the map package and NOT from the temporary package, it's bad !
tuto05a.jpg



Let's change that :

1-select the texture needed on the package "temp"

2-use the green arrow to drop it on the texture node of the material
tuto06a.jpg

Save your material modification by pressing on the first green check in the top of the material editor window.


Now, you have to change the material assigned on the SM for the same reason said before.

So open the SM editor, and find the line "material"

1-select the material from the "temp" package on the browser

2-Assign it to the mesh with the green arrow
tuto07a.jpg

You can close the SM editor window.

Last step,
Save your "temp" package on your desk for example :
Make a right clic on the temp package on the browser and choose "save"
tuto08a.jpg


Choose the destiantion you want and make "save"
tuto09a.jpg


Now you have a .upk on your desk named "temp.upk" with all you need to duplicate again the stuff on your own map.

To do that,
1-just open your map, open the generic browser and make "open"
2-Choose the "temp.upk" package on the desk
3-and now, you have to make all the duplication operations again with changing the name package by the name of your map ;)


Hope it's clear ;)




-- Edited by NOVA on Thursday 14th of January 2010 04:11:42 PM

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Nice tut my Seb biggrin

THX for taking the time to make it cousin wink

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...ǝp¡s ɹǝɥʇo ǝɥʇ uo

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héhé nice seb....thx a lot :p

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...ǝp¡s ɹǝɥʇo ǝɥʇ uo

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works like a charm....thx seb....clear & clean tuto :D

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