"A lost Necris relic from the old times.... Found drfiting in the outer rim between molecular star factories and aging white dwarfs. The Liandri have claimed this relic for their tournament games. However the Necris have other ideas..."
This map is a modified remake of Juan Pancho 'XceptOne' Eekels map Flux. The layout has been slightly modified and has varying levels of gravity! I have used Bl!tz's Flux map as a base! All weapons except the Avril are present!
Version: 1.0 Gametype: CTF/Greed No. of Combatants: up to 16 (8-14 recommended)
Also Mike, if the map is playable in Greed, I suggest you add GRD in the map name (at least in the title thread) because there is map that aren't made for Greed & only CTF & since this one is playable in both mode, it will be a good thing if you use the CTF-GRD syntax as other mappers as done. You can find them on my homepage for your curiosity.
Cheers !
__________________
Stevie's corner A blog dedicated to UE4, UDK, UT99 / 2004 / III / 4.
Sweet! nice dude, i had some fun playing this on lan before it made final.
I'm glad you toned the fog down a bit for the final because i was having a hard time seeing enemies sneak past me, that might be sort of the idea only thing is when we play on lan we usually play humans vs. inhuman bots (skill level of 7) and typically insta, they don't miss and they have GPS & aim-bot lol.
Good work on this for the conversion i see you did Bl!tz justice, as i've said on the epic forums you have mad skillz bro you are an incredible mapper, so we expect no less from you - we'll leave the butcher work for the other guys. (IMO all of the UOF crew are talented guys)
__________________
#uck the laser pointer .. I use a stinger mini-gun .......
Looks like a magical fort/castle falling through space (kinda familiar-looking also, hmmm, oh yeh, it's a remake of Flux for CTF).:) This one has a good music choice and space looks good (I guess it wouldn't be appropriate to say the sky looks good). Is there a flux/light source under the fort/castle and why can't I fly there when I can fly above the fort as high as I want to? The setting of space and the good use of color/lighting/ shadows give this map a good atmosphere. The gameplay is good and this map seems to play better as a CTF (but I haven't played the UT3 DM conversion by Bl!tz yet either, just the UT DM one; I should be playing both UT3 DM-Flux conversions soon). The bots are good at CTF but suck at Greed.:)
__________________
InsiteReviews: [url=http://web.archive.org/web/20110105142835/http://insite.beyondunreal.com/]right here in the web archive[/url]