I think to finish this map, but I need something, Is there somebody who remember the name of the custom map where there is a space ship who have an animation when Udamage is available ???
Hey, Nova, that real time reflection with the SceneCapture actor looks pretty cool on the screenshots! Your download link sadly doesn't work, would have liked to see it ingame. Do you have time to reupload it maybe?
I'm also very interested in the material setup, would you mind if I would check it out and use it in one of my maps?
Hey, Nova, that real time reflection with the SceneCapture actor looks pretty cool on the screenshots! Your download link sadly doesn't work, would have liked to see it ingame. Do you have time to reupload it maybe?
I'm also very interested in the material setup, would you mind if I would check it out and use it in one of my maps?
I personally thought it would have been fine to include this map in the other pack, I know someone mention "only new material" - so i'll respect that but my vote and feelings would have been no problem to include this one and just move the thread to the other pack area.
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#uck the laser pointer .. I use a stinger mini-gun .......
Anyone have a link or maybe let me know when in SoulSeek or something and I can get it? Actually, this one and CTF-Deathmill by ToasterMongoose. I know all this is a longshot, but I thought I'd try.:)
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InsiteReviews: [url=http://web.archive.org/web/20110105142835/http://insite.beyondunreal.com/]right here in the web archive[/url]
That's Beta 4, but beggars can't be choosers. Let me know when there's a public link to Beta 8 or Beta 9. Thank you.:) Of course, reading a little and refreshing my memory, it looks like the other betas are toast.
-- Edited by SkaarjMaster on Tuesday 26th of May 2020 02:35:38 AM
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Since the Beta4 is all that's available now, it's what I'll be reviewing. The music could be different, but it grows on you. The sky seems fragmented when you first start, but you forget about it fairly quickly. I like the waterfall, water wheel, water, sea cliffs, lighting, shadow, z-axis gameplay, weapon/powerup placement and connectivity. The flow could be a little better, but still good; some stuff can get in the way a bit but not as bad as DM-Cryostasis (review at BUF soon). I got stuck near an outside edge somewhere (maybe near the lift but not sure. The bots that get stuck trying to jump over barrel are easy pickens. The base could use trim, more color or more contrast and maybe a few more sounds in key places. Not sure if you're still interested, but getting it up to Beta9 again and making those last few changes would be cool. I'm guessing no ship in Beta4, because I didn't see it.
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InsiteReviews: [url=http://web.archive.org/web/20110105142835/http://insite.beyondunreal.com/]right here in the web archive[/url]