Name: DM-HealPod3 Version: 2.0 Compatibility: Patch 1.3 Description: "After the first tournament the HealPod Facility was renovated, but due to the extensive improvements that were made, the sponsors of this classic arena went bankrupt and it was subsequently closed down and abandoned. Now, many years later, the Liandri Corporation have reinstated this derelict facility back into the tournament, almost as they found it."
Comments: This is a remake/redo of the Unreal/Unreal Tournament (UT99)deathmatch map HealPod/HealPod][, originally done by Cliff Bleszinski and Alan Willard. Changes have been made to reduce the volume of the ambient sounds and amending some of the collision problems, in line with the comments in the epic games forums thread, thank guys for your help and support. Screenshot:
Name: CTF Joust Version:1.0 Compatibility:Patch 2.0 Description: The Secret Tokaido Gardens were a CTF training ground for Twin Souls competitors hopeful to enter the Liandri tournament. When the Necris invaded Taryd they uncovered the location of the sacred gardens and infected half of this revered arena, before transporting idols from their homeworld into the site. Now, whenever a Tokaido resident challenges one of their warriors the Necris allow the two parties to face off against each other within the gardens. Comments:This is my second ever map and is a remake of the UT2004 map CTF-1-on-1-Joust, remade for UT3. Feedback and opinions welcome.
Screenshot:
-- Edited by Snorkelbottom on Friday 20th of November 2009 10:38:38 AM
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Snorkelbottom the fragging elf knows whether you've been good or bad
welcome aboard snorkel mate i m really happy to have you around here ; i m sure u ll like the place
i will try your last baby asap :)
......u can use one thread/map mate ....if u want of course....but if it was intentionnal to put your maps in one thread np for me ....feel free.....;)
Never tried the CTF-Joust, but I did try DM-Healpod3. It's definitely abandoned and in a state of disrepair and a whole floor seems like it fell down (Ah, pods on second floor, bingo!). The gameplay seems totally different with this change and also the map being tighter; the map itself seems completely different yet somewhat the same. I like the ripper and return of weapons to original positions. I like the pod moved and the camera shake, but wish the rest of the stuff changed with the pod was changed back. I know the atmosphere trying to be created and the gameplay desired, but I think the map might be just a little too tight and too dark. It's still a cool map though!
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InsiteReviews: [url=http://web.archive.org/web/20110105142835/http://insite.beyondunreal.com/]right here in the web archive[/url]