Improved UI_Scene optimisation [based on LPS version]
34+ maps imported
Coding started and some other stuff (bits here and there)
Ambient creatures idea started, also thinking about AI creatures (nali cow and rabbit etc)
+ all the other stuff i have done like Unrealx weapons that might be useful
The project is stupidly big, the last thing i want is 3 different versions of Vortex and no other maps, so now i come to you all for input.
Help would be appreciated, it is encouraged:
Many things can save me countless hours with community help;
events in Kismet
helping code translator events
Converting old files to usable format (really need help with this because my Milkshape 3D free trial has ended aahhhh!!)
Any textures or models that would fit (unreal1 pickups etc)
How to code a translator event ?(mine is buggy, i have source i can provide but needs work) - maps get too big with kismet; code is smaller faster and more efficient
a main menu etc
Have a think about what is going to be needed and please post links, tutorials, resources or ideas here
Please keep the discussion of this topic specific to this Website (Unreal Old friends).. don't link/ discuss anywhere else for obvious reasons
Edit:
@ LPS is it possible to grab the source for legacy; bandages, automag, etc etc? The health pack and bandages will save alot of time and they are awesome LOD pro :)
Thread will change now and again as i post more stuff
-- Edited by TKBS on Friday 5th of March 2021 12:02:03 PM
I know < a week is a bit much for a bump but im trying to make a really big effort here. I get the impression i might be wasting my time, hopefully everyone is just busy fingers "§". Without official reply from LPS or Ma!k im a little stuck. * Also, without the game code im totally screwed tbh.