Oh and credits for all of you for really strengthen my knowledge on this point (: Spent alot of time nosing around in all of your maps, stuff, tuts and feedback ^^
Welcome to the world of tutorial writing. Without it, the community's knowledge would not be where it's at.
I do have 2 suggestions (I briefly read the tutorial).
1. Using Firefox, there is a big "Unreal U" image in the background. While it looks really cool, trying to read the text above it is too much of a challenge to bother. There needs to be a solid background color (white I presume) so your text (and images) contrast well.
2. In one section, you mention creating 45 degree angles by clipping the brush... you can easily just drag the vertices 2 grid units. It's quicker and probably more reliable.
Just one point I notice, you say "Basically, this is our trim. Subtract it, and add it and our trim appears. Repeat this step for all sides and voila."
At this point, I personnaly just add my trim, no need to substract before because the Ed always keep the last face of the last brush in front of the others.
Just one point I notice, you say "Basically, this is our trim. Subtract it, and add it and our trim appears. Repeat this step for all sides and voila."
At this point, I personnaly just add my trim, no need to substract before because the Ed always keep the last face of the last brush in front of the others.