Just done a 2 hour stint on the single player campaign on Crysis 2.
3 words describe it "Bloody good fun!!"
The tactical setups are done very nicely and offer a lot of options for how you'll get through the area! I've been killed a few times and always try a different path the next time around!
Ripping the heavy machine gun off the turrents and walking around gunning down Cell soldiers is hell of a lotta fun! Also kicking abandoned cars into enemies is tops!
Nano vision(eg infrared) is very nicely implemented with flame sources and even floating bits of flaming debris lighting up.
I also like the little things like how your footsteps get a klanky sound when you've got armour enabled! And other simple things like picking up that blue light in the beginning and walking around with it which shows of the lighting engine in the game which looks incredible!
As you'd expect the graphics rock!! I'm runnin at 1920x1080 on the extreme setting and the game is running fluid as with never a stutter!
Environments are beautifully created with a massive attention to detail!
I'd almost say the audio engine is second to none as well! Music is brilliant and the soundscape is pretty bloody good!
Haven't tried multiplayer yet...the single player campaign is waaay too much fun!
All in all I'm very happy I laid down cash on this baby!
-- Edited by Lord_PorkSword on Thursday 24th of March 2011 12:45:54 PM
It'll run better than Crysis so that's at least a good sign!
I eventually managed to have a 20min run in multiplayer last night. Got my arse kicked but was having fun. MP seems like it'll be quite interesting so a in that department!
I reckon I'm near the end of the single player campaign now (about 11hours played so far)...damn it's been good fun! The maps are some of the most detailed maps I've seen in any game to date!
"Low level Spoilel alert!!!" The map after the flood is bloody amazing! Looks superb with the streams of water winding through the urban rubble and then seeing the arm of the statue of liberty(holding the flame) standing up in the middle of it all was pretty kewl! My hat off to the level designers of the game!
One thing I quite liked(not realizing at first) is when you attack the Ceph (the aliens) they are basically pink fleshy things surrounded by a mechanical exoskeleton. Therefore if you can shoot between the layers of the exoskeleton you can drop'em pretty quik. The big ones are a different story though....
started the solo campain some hours ago and i m really impressed by visuals and athmosphere...scaring music, improved aiming system since first opus....nicely done
I'm on the last part now(at a guess) and have enjoyed every minute of it! It's a bit of a shame that the current focus seems to be on how the game has been dummed down for consoles rather than how much fun the game really is...
In other news... I've heard that the new Need for Speed game (Shift 2 Unleashed) is pretty good, and one of the best in the series. It's more sim than arcade as well.
Finished Crysis 2 bout 10 minutes ago! The final levels are very intense and the workmanship on the level visuals is utterly superb! I expect to start replaying it tomorrow!
Lord_PorkSword wrote: In other news... I've heard that the new Need for Speed game (Shift 2 Unleashed) is pretty good, and one of the best in the series. It's more sim than arcade as well.
héhé..hé...nice one! just tryed it and yup, i confirm: it s not arcade oriented and it s a "reallistic" simulation
I have finish this game some days ago, very cool game, and run very smooth on my brand new MSI N560 GTX-TI, what a good surprise !
The only think I have found a bit "easy" is the fact that you can quite finish every missions with over-using the camouflage and so without shoot any enemies lol
Also, the lack of different weapons is a bad point.
Anyway, it's will be 10 intense hours to finish the solo campain ;)
Good ta hear ya drop in! Good ta hear you enjoyed it M8! I had an ex work M8 tell me the game runs nicely on a 560, so it's good to hear some confirmation on this from ya!
-- Edited by Lord_PorkSword on Friday 29th of April 2011 06:21:22 PM
funny that you mention the camouflage overuse, i ve spend several hours in my UTish fighting style (i kill everyone in the level...and i verify!)where my 6yrs old son just rushed the levels in a blitz!...with that camouflage thing(he also rushed halo in some hours )...lol...quite not fun for me though, no interrest to cross all the levels like a ghost....on the other hand it s a nice alternative to survive to some hard moments .....still not finished it but...same for GTA liberty city; NFS...bioshock2...roboblitz...mass effectII...portal...and some UT3 maps...+.+
Good ta hear ya drop in! Good ta hear you enjoyed it M8! I had an ex work M8 tell me the game runs nicely on a 560, so it's good to hear some confirmation on this from ya!
ya that 560 card is a good choice and run very fast ;)
I have only set the anti aliasing to 8, all other settings are full and crysis 2 run smooth on 1980*1080, it was a good surprise for the price
funny that you mention the camouflage overuse, i ve spend several hours in my UTish fighting style (i kill everyone in the level...and i verify!)where my 6yrs old son just rushed the levels in a blitz!...with that camouflage thing(he also rushed halo in some hours )...lol...quite not fun for me though, no interrest to cross all the levels like a ghost....on the other hand it s a nice alternative to survive to some hard moments .....still not finished it but...same for GTA liberty city; NFS...bioshock2...roboblitz...mass effectII...portal...and some UT3 maps...+.+
Looks like Crytek have heedec the lashing that they got for dumbing down Crysis 2 for consoles and then passing this off to PC players!!
Finally....the fabled Dx11 patch is due out on the 27th and apparently there will also be a high rez texture pack!
I've wanted to replay the SP campaign but was holding off until the Dx11 patch, so I'm looking forward to this!
Scroll down, towards the bottom of the thread, here for some pix of Dx11 goodness!
Tessellation is the main feature I'm hanging out to see. The high rez textures will also be a very nice improvement.
**Tech Powerup have a link to the high rez pack! Warning it packs a punch at 1.7gig in size! unfortunately...we need to wait until patch 1.9 (due monday 27th)...
*** Here's the Dx11 update apparently! (for those who want to pull it down b4 the 1.9 patch is released)
-- Edited by Lord_PorkSword on Friday 24th of June 2011 01:38:43 AM
does crysis 2 work for you with SLI enabled? here i have to run 1gfx only or all is flickering, lot of customers are mad about that and it seem crytek have problems to fix it what is weird is that for some it work and for others it dont....though even with 1gfx on a 24" it still superb :p
Well the 1.9 patch finally came out earlier today...and I'll have ta say that it looks pretty damn farken nice with everything turned on! ...I also had my PC overheat due to it as well...doh..
Lets just say my primary card was radiating heat that could be felt 15cm away and I've now been forced to run the side intake fan(which triples the noise my PC makes....
But the tech problems aside....I'm glad that Crytek finally gave us PC gamers what we deserve! A beautiful game engine that uses all the bells and whistles that modern gfx cards give us...which also makes console fanboys cry!
-- Edited by Lord_PorkSword on Tuesday 28th of June 2011 02:22:44 PM
i ll have to try that asap, i havent noticed anything getting hot for now....except me ...when i understood that i cant play it in SLI...haha i m currently finishing NFS unleashed which i find very...very...very hard (if u want to win each race of course) but i must tell that it for now my fav race car(reallistic one)
After 2 episodes of overheating I was forced to de-clock the core on my cards from 810 down to about 760 and had no problems after that.
The primary card hit about 80 degrees and didn't go higher and I'm happy to report that the game still run very nicely and I didn't notice a single stutter! I had hooked up 2 thermal sensors(near the heatsink connection with the core) before the de-clock and went to check it when the 2nd overheat occured and from what I can tell the sensors don't go into the 100's...I found the GPU sensor was blank, only displaying a 'H'.. that's when I decided a de-clock was a must..
I used EVGA's Precision utility for overclocking which seemed to work quite well!
The precision utility reported that the cards were constantly sitting around 94% utilization. Compare that to World of tanks which consistantly sat around 30-45% LOL!
All that aside the high rez textures look superb, especially with the tessolation and parralax mapping over them! The metal barriers and some of the traffic barriers are some of the crispest textures I've seen in any game! The HDR enhancements look very very nice as well!
I'm now replaying the game through on a harder difficulty and can't wait for FarCry 3. If Crysis 2 looks this nice with all the latest tech then FarCry 3, with it's tropical enviroments should be pure eye candy! I prefer the tropical setting over a city scape so I'll be watching FC3 closely!
i ve replace the thermal paste "under the superpipe" of my GFXs...was crappy stock one and quite no contact...could be something to watch ; i did the same for the GFX chipset and the gain was 15°c....just to tell
Are your cards overclocked / did you raise the voltages? If you are on stock clocks you can decrease the GPU voltage to lower temps this way : ) That does need some testing of course but is less effort than changing thermal paste.
I have 460 "Talon attack" cards in SLI, which come factory clocked on the core @810Mhz. (680 is standard)
The fact that even de-clocking them back to 760Mhz without any noticable performance loss is a good advertisement for the 460 cards! ....but it also shows that hardware has far surpassed the software that is comming out! We can thank these aging consoles for that...
-- Edited by Lord_PorkSword on Wednesday 29th of June 2011 09:33:15 AM
Clocks have much less influence on temperatures than voltages, the one relation is linear and the other one quadratic. Can you lower voltages below stock level with MSI Afterburner?
MSI Hawk is the best GTX460 model (next to Colorful iGame). Having a very good overclocking capability also means the undervoltage potential is good as well.
-- Edited by mAlkAv on Wednesday 29th of June 2011 09:53:39 AM
Hi all, I have just upgraded my PC with an extra 4Gb Ram, changed from GTX 275 (running DX9 for Crysis 2) to GTX 650Ti ( now running DX11 for Crysis 2) and gone from 32 bit OS to 64 bit OS and lo and behold, Crysis 2 seems to be as clunky as ever. It used to run fine with the occasional frame rate drop but now I seem to be lagging. Running a Q6600 Quad core CPU on ASUS P5N-E SLi motherboard. Why would this be happening? Im so disappointed, I was hoping for an increase in performance not a decrease, I know its not a huge upgrade but hopefully enough to run Crysis 3 at a playable level.
Crysis 2 DX11 Patch added many features that require lots of horsepower, tessellation is just one of them (e.g. POM, real-time reflections, contact hardening soft shadows, particle shadows, higher quality post processes).
A GTX650 Ti is just too weak to run all of this smoothly.
-- Edited by mAlkAv!An on Sunday 17th of February 2013 06:16:20 PM
A 650Ti is a decent card and should run most things without any issues...however.. The biggest issue with Crysis 2 and the Dx11 patch is that it uses tessolation on areas that the player can't see(like an entire water plane where half the water isn't seen by the player), therefore the game will run slower when using all the Dx11 functions. Unfortunately it's nowhere near as optimised as it should be when running in Dx11. I can only recommend that may be turn down your AA, if you haven't already, so you can still have all the other candy and have it playable.
Fortunately Crysis 3 is a lot more optimized than Crysis 2, so with your setup you should be able to run it 'looking good'!
Thanks for the posts LPS and mAl. It gives me some comfort to know that Crysis 3 is more optimized for DX11. The thing is, my sole purpose for upgrading to an entirely new PC has always been the release of a new UNREAL title. Since we have not had any new UNREAL releases for some time now the system I had built to run UT3 is beggining to show its age.