Members Login
Username 
 
Password 
    Remember Me  
Post Info TOPIC: UT2004: Weapons Not Currently Held Not on HUD


Unreal Old Friend

Status: Offline
Posts: 46
Date:
UT2004: Weapons Not Currently Held Not on HUD
Permalink  
 


I've got a strange little bug in UT2004, haven't been able to figure it out and its driving the OCD in me absolutely mad. For weapons that you aren't carrying, usually its just a blacked out version of the weapon on the HUD. On my game, the weapons aren't there at all, the squares are completely missing and I only see the squares for weapons I own. It looks bizarre. Does anyone know how to fix that? Thanks in advance.



__________________
-Broski


...ǝp¡s ɹǝɥʇo ǝɥʇ uo

Status: Offline
Posts: 4260
Date:
Permalink  
 

perhaps can you post a pict of the bug, not sure to understand it right...

__________________


AMD RYZEN 7 1800x@ 4.0ghz-MSI X370 PRO CARBON-2xMSI GTX780Lightning-Corsair Vengeance DDR4 16GB-SAMSUNG 850Evo-LOGITECH G19-CORSAIR VengeanceM65 & HX1200i-COOLERMASTER HAF Stacker915R/935/915F-Custom Loop



Unreal Old Friend

Status: Offline
Posts: 1022
Date:
Permalink  
 

Using + and - (default keys for that) can add/remove HUD elements to maximize or minimize the HUD on-screen. Try to press + the next time you're ingame and see if that re-adds the inactive weapon slots. ;)

__________________
Page 1 of 1  sorted by
 
Quick Reply

Please log in to post quick replies.



Create your own FREE Forum
Report Abuse
Powered by ActiveBoard