Members Login
Username 
 
Password 
    Remember Me  
Post Info TOPIC: collision problems


Unreal Old Friend

Status: Offline
Posts: 23
Date:
collision problems
Permalink  
 


I run the postal babe on my server but they seem to go into the walls and things like that

I think that's a collision problem

Is there anyway to fix that?



__________________

{TRD}Dragon



Padum Tsh!

Status: Offline
Posts: 1021
Date:
Permalink  
 

Postal babe.. Are we talking about a map, or a character..?



__________________

My Leveldesign Portfolio
Above link is updated (:

 

My Levels for Unreal Tournament 3:

DM-Unlimited ~ DM-AnimusCTF-Rising ~ CTF-Embargo ~ CTF-Seraph ~ CTF-Jigoku


Map Packs for Unreal Tournament 3

Internal Coördination of the UOF4 Low Poly Map Pack



...ǝp¡s ɹǝɥʇo ǝɥʇ uo

Status: Offline
Posts: 4260
Date:
Permalink  
 

if i remember well....the two girls ... with bouncing attributes ....dancing around the winner....a mutator in fact

__________________


AMD RYZEN 7 1800x@ 4.0ghz-MSI X370 PRO CARBON-2xMSI GTX780Lightning-Corsair Vengeance DDR4 16GB-SAMSUNG 850Evo-LOGITECH G19-CORSAIR VengeanceM65 & HX1200i-COOLERMASTER HAF Stacker915R/935/915F-Custom Loop



Unreal Old Friend

Status: Offline
Posts: 1022
Date:
Permalink  
 

Ah yes, seen that on servers.
From what I can tell, it was coded to spawn in a certain distance to the player, they don't have a collision, so regardless where they spawn, as long as it is that certain distance, they don't care. The fact they go into walls is because the creator did not bother to make a trace check for walls/floors/ceilings I assume, so unless you don't recode it (for which one should at least have the permission of the creator for respect reasons), they will continue to do so. (And in case you get at recoding them, make sure to rename them to PostalBabesFixed1 or something like that to avoid any version mismatches)

So seen from that perspective, it is less of a bug but more of "lazy coding" (which is not to be blamed, considering that one would have to write more code that way just so that this doesn't happen - at least I understand the creator in that aspect, I would probably feel too "lazy" to do that too, lol).



__________________


Unreal Old Friend

Status: Offline
Posts: 147
Date:
Permalink  
 

Bl!tz wrote:

if i remember well....the two girls ... with bouncing attributes ....dancing around the winner....a mutator in fact


 Dear lord, how could I have missed this???  Anyone have a link?  Must...get...bouncing....attributes....



__________________

UnreaL Carnage



Connoisseur of Bourbon!

Status: Offline
Posts: 2892
Date:
Permalink  
 

LMFAO!

__________________

I like playing with stuff!



...ǝp¡s ɹǝɥʇo ǝɥʇ uo

Status: Offline
Posts: 4260
Date:
Permalink  
 

lol.....this:

Shot00063.jpg



Attachments
__________________


AMD RYZEN 7 1800x@ 4.0ghz-MSI X370 PRO CARBON-2xMSI GTX780Lightning-Corsair Vengeance DDR4 16GB-SAMSUNG 850Evo-LOGITECH G19-CORSAIR VengeanceM65 & HX1200i-COOLERMASTER HAF Stacker915R/935/915F-Custom Loop

Page 1 of 1  sorted by
 
Quick Reply

Please log in to post quick replies.



Create your own FREE Forum
Report Abuse
Powered by ActiveBoard