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Post Info TOPIC: CTF-Faceless


Padum Tsh!

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Name: CTF-Faceless

Version: [B]Beta[/B]

Compatibility: PC / Working PS3 version but with blackbox glitch! due to a non fixable cooking version.

By distributing the alpha version I would kindly request a working PS3 version. Feedback from PS3 still wanted! [/COLOR]

Playercount: 6 - 12

Textures: Everything custom made by myself.

 

[B]DOWNLOAD PC+PS3 RAR file[/B]

 



And wooohoooo, first real map finished. 



-- Edited by Darkn3sSx on Monday 21st of May 2012 04:53:14 PM

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...ǝp¡s ɹǝɥʇo ǝɥʇ uo

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looking great mate, D/Ling right now , thx for ur work and for sharing

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Connoisseur of Bourbon!

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Very nice and clean M8!
I'll have to have a looksie at this some over the next few days!

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...ǝp¡s ɹǝɥʇo ǝɥʇ uo

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sorry .... the map crash my game.... "UT3 stoped working" habitual blah blah
i tryed to delete the ini file with no success (still crashing after UT3 recreate it) so there s a problem somewhere else +.+

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Connoisseur of Bourbon!

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If it's crashing then hopefully a simple recook of the unpublished file will work!



-- Edited by Lord_PorkSword on Monday 21st of May 2012 05:08:57 AM

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Padum Tsh!

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Ty both :)

Meh, I knew it. It gave me cooking issues the night before too.
The unpublished file CTF-Faceless.upk references to 2 materials in another package which does not exist..
I dont how to delete those references since both the 2 textures and 2 materials from the CTF-Faceless.upk have been deleted already but its seemingly is the
cause of this random crash. I had it the night before as well.
(They referenced to another package called UTTechTextures.upk)

Have you tried cleaning your Published folder Blitz bro? Just wonderin.

Ill try recooking it tonight bros.
Its strangly working on my behalf though.

__________________

My Leveldesign Portfolio
Above link is updated (:

 

My Levels for Unreal Tournament 3:

DM-Unlimited ~ DM-AnimusCTF-Rising ~ CTF-Embargo ~ CTF-Seraph ~ CTF-Jigoku


Map Packs for Unreal Tournament 3

Internal Coördination of the UOF4 Low Poly Map Pack



Padum Tsh!

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I think i found the cause. Sjosz told me this, Gonna try this out tonight.

"External reference error means that the material is referencing assets (texture, normal map, any of the elements comprising the material) from another package. Usually this doesn't really have to give off errors, but seeing as it may reference from a 'mylevel' type package, it'll cause problems.

The way to fix this is to copy all your textures (red outline) first, save that as a package, and then duplicate the materials into the package and open the materials up to replace the texture references to the textures in the new package rather than the mylevel location."

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My Leveldesign Portfolio
Above link is updated (:

 

My Levels for Unreal Tournament 3:

DM-Unlimited ~ DM-AnimusCTF-Rising ~ CTF-Embargo ~ CTF-Seraph ~ CTF-Jigoku


Map Packs for Unreal Tournament 3

Internal Coördination of the UOF4 Low Poly Map Pack



Padum Tsh!

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Download link back up! Please check again.

__________________

My Leveldesign Portfolio
Above link is updated (:

 

My Levels for Unreal Tournament 3:

DM-Unlimited ~ DM-AnimusCTF-Rising ~ CTF-Embargo ~ CTF-Seraph ~ CTF-Jigoku


Map Packs for Unreal Tournament 3

Internal Coördination of the UOF4 Low Poly Map Pack



...

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I've comments on Epic m8 :)

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All UT4 CTF custom mapsAll UT4 remakesUE4 links (guide, tut)UE4 resourcesSoftware tools & resources.

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